They have fought grand wars to destroy the Empire - and yet, when the Skaven had overrun its cities or when the forces of Chaos finally ran rampant throughout the Empire's homeland, it was the armies of the Vampire counts that saved the Empire in its moments of direst need. The Vampire Counts have a complex relationship with the other factions: they would dearly love to see the world eclipsed in darkness forever - but they would hate to have to share any of it with their vampiric fellows. With the ability to replenish their ranks, the omnipresent Fear rule, an array of tricks, and general maneuverability, the Vampire Counts tend to outlast their opponents in a bloody grind rather than outperforming the enemy troops. ![]() ![]() The army lacks shooting options and is based around hordes of mediocre undead soldiers supported by more powerful units, either fast beasts bound to the general's will, more powerful kinds of undead soldiers or monsters and terrifying undead constructs. The Vampire Counts field an unconventional army made of undead centered around the General (either a Vampire or a Necromancer) whose presence is key to keep the dead animate and moving. The most notorious bloodline of them all are the Von Carsteins, masters of the cursed province of Sylvania South-East of the Empire. These dynasties raise the dead into armies and eternal ambition drives them to try wars of conquest during which they unleash hordes of undead against the living. First created in Nehekhara when Queen Neferata studied the Nine Books of Nagash to become immortal, the Vampires have since that time dispersed around the world, forming dynasties with their own distinct characteristics but all sharing a unnatural control over the world's dead. The Vampires are powerful undead humans characterized by superhuman strength, speed, and an affinity for necromantic magic in exchange for an eternity of damnation and hunger for blood.
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